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Just ahead ofCES , Qualcomm today announce the next generation of its Snapdragon XR platform , the aptly namedXR2 + Gen 2 . The new system - on - a - chip promise up to a 4.3 K result per center at 90 frames per second ( and a slightly reduce answer at 120 fps ) , as well as a 2.5x GPU performance increase and 8x full AI functioning , with full - colouration video see - through latency peg down at 12 msec .
Throughout the last few years , Qualcomm built out its overall AR / VR / XR platform . These include the Snapdragon AR chips , which , for example , power the Meta / Ray - Ban overbold glasses . The lineup is a bit complicated , with the AR1 Gen 1 have in mind for smart glasses without a projection screen , the AR2 Gen 1 chip for AR - enabled smart glasses , as well as the XR1 and XR2 chips . The XR2 + Gen 2 is the new flagship of the series , besting thepreviously relinquish non - plus XR2 Gen 2 , which “ only ” furnish a 3 super C resolution . Like before , Qualcomm will keep the existing flake in output .
“ Snapdragon XR2 + Gen 2 unlocks 4.3 K resolution which will take XR productivity and entertainment to the next level by take stunningly clear visuals to use case such as room - shell screen , living - size overlays and virtual desktops , ” said Hugo Swart , frailty president and cosmopolitan manager of XR at Qualcomm . “ We are advancing our commitment to power the best XR gadget and experiences that will pressurise our immersive future . ”
One interesting expression of today ’s announcement is that Qualcomm is not just launching its own reference architecture but it is also partnering with Google and Samsung to bring this program to their respective ecosystem . Other launch partners include HTC Vive , Immersed and Play for Dream ( formerly YVR — the VR headset manufacturer , not the drome in Vancouver , Canada ) .